Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 414 days ago
13 / 3 / 9
K / D / A
56.4%
Kill participation
1,362.2
Damage / min
17,645g
501 gold / min
27
6 placed · 6 cleared
274
7.8 CS / min
Objective control
0
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatねもねも#もねもね
Teemo · Top
7 / 6 / 2
32.1% KP
32,856
27.6% share
14,707g
220 CS · 6.2/m
Demo#牛奶布丁
Elise · Jungle
1 / 8 / 9
35.7% KP
17,688
14.9% share
12,083g
206 CS · 5.8/m
ましゅ#내 꺼
Kassadin · Mid
11 / 5 / 9
71.4% KP
37,103
31.2% share
17,582g
173 CS · 4.9/m
naitoman#work
Smolder · ADC
4 / 8 / 8
42.9% KP
21,535
18.1% share
14,057g
248 CS · 7/m
Bangha#TOP
Rell · Support
5 / 12 / 10
53.6% KP
9,693
8.2% share
9,982g
21 CS · 0.6/m
Red side
VictoryKana0214#JP1
Azir · Top
5 / 6 / 8
33.3% KP
14,337
9.1% share
11,617g
171 CS · 4.9/m
MGTnGKI#yyds
Hecarim · Jungle
6 / 7 / 10
41% KP
21,755
13.8% share
15,214g
293 CS · 8.3/m
ゼドキンガチ本気モード#暴言注意
Zed · Mid
13 / 3 / 9
56.4% KP
47,971
30.5% share
17,645g
274 CS · 7.8/m
メメント森#JPI
Yunara · ADC
13 / 9 / 10
59% KP
48,586
30.9% share
18,728g
290 CS · 8.2/m
IM HAPPY#ガーン
Neeko · Support
2 / 3 / 20
56.4% KP
24,629
15.7% share
10,982g
45 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
