Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 414 days ago
18 / 8 / 15
K / D / A
63.5%
Kill participation
1,260.7
Damage / min
19,091g
538.3 gold / min
28
5 placed · 4 cleared
259
7.3 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat네모네모#네모네모
Teemo · Top
5 / 7 / 13
50% KP
36,960
26.5% share
13,015g
220 CS · 6.2/m
抖音丶我不是黄毛#JP2
Kha'Zix · Jungle
15 / 10 / 10
69.4% KP
33,237
23.8% share
17,213g
198 CS · 5.6/m
永遠の愛#青いバラ
Ahri · Mid
7 / 9 / 13
55.6% KP
36,121
25.9% share
14,896g
235 CS · 6.6/m
Free Bird#Fast
Miss Fortune · ADC
9 / 13 / 9
50% KP
23,912
17.1% share
15,034g
187 CS · 5.3/m
ぽかぽーか#JP1
Leona · Support
0 / 14 / 20
55.6% KP
9,305
6.7% share
8,458g
32 CS · 0.9/m
Red side
Victoryorobou#TTV
Gnar · Top
6 / 11 / 16
42.3% KP
21,966
14.5% share
12,794g
202 CS · 5.7/m
ゼドキンガチ本気モード#暴言注意
Sylas · Jungle
18 / 8 / 15
63.5% KP
44,712
29.5% share
19,091g
259 CS · 7.3/m
ANIVIA00#1125
Anivia · Mid
9 / 7 / 23
61.5% KP
35,206
23.2% share
14,562g
194 CS · 5.5/m
xin chao#Tai
Aphelios · ADC
18 / 7 / 14
61.5% KP
38,489
25.4% share
19,848g
245 CS · 6.9/m
bite me#z z
Lulu · Support
1 / 4 / 44
86.5% KP
11,214
7.4% share
11,632g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
