Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Victory
Ranked Solo/Duo · 412 days ago
10 / 6 / 9
K / D / A
51.4%
Kill participation
877.7
Damage / min
13,835g
453.4 gold / min
30
5 placed · 2 cleared
196
6.4 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory1HP#JP4
Renekton · Top
11 / 2 / 3
37.8% KP
22,454
20.3% share
16,481g
270 CS · 8.8/m
ゼドキンガチ本気モード#暴言注意
Kha'Zix · Jungle
10 / 6 / 9
51.4% KP
26,785
24.3% share
13,835g
196 CS · 6.4/m
Razer#01221
Viktor · Mid
5 / 5 / 13
48.6% KP
26,539
24% share
12,686g
214 CS · 7/m
4234#044
Senna · ADC
3 / 5 / 18
56.8% KP
17,303
15.7% share
13,490g
196 CS · 6.4/m
宇宙第一の壁#Kabe
Poppy · Support
8 / 3 / 16
64.9% KP
17,371
15.7% share
12,371g
42 CS · 1.4/m
Red side
Defeatcola#kaisa
Vayne · Top
5 / 8 / 2
33.3% KP
35,145
33.2% share
13,249g
250 CS · 8.2/m
senshi#wuju
Master Yi · Jungle
9 / 9 / 0
42.9% KP
19,217
18.1% share
13,705g
204 CS · 6.7/m
Karaage#JP1
Viego · Mid
1 / 8 / 3
19% KP
9,749
9.2% share
10,147g
224 CS · 7.3/m
AveMujica#8888
Kog'Maw · ADC
4 / 6 / 5
42.9% KP
35,288
33.3% share
14,017g
293 CS · 9.6/m
Oblivionis#JP2
Rell · Support
2 / 7 / 8
47.6% KP
6,518
6.2% share
8,488g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
