Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 411 days ago
2 / 8 / 9
K / D / A
37.9%
Kill participation
383.2
Damage / min
7,454g
271.2 gold / min
55
21 placed · 7 cleared
40
1.5 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat边缘型人格障碍#BPD
Fiora · Top
4 / 9 / 1
17.2% KP
15,975
15.9% share
11,515g
213 CS · 7.8/m
愛してる#2302
Rengar · Jungle
11 / 10 / 5
55.2% KP
20,966
20.9% share
13,705g
193 CS · 7/m
Razer#01221
Hwei · Mid
6 / 9 / 7
44.8% KP
30,747
30.6% share
10,967g
199 CS · 7.2/m
かいっちょ#かいっちょ
Aphelios · ADC
6 / 10 / 9
51.7% KP
22,330
22.2% share
11,228g
162 CS · 5.9/m
ゼドキンガチ本気モード#暴言注意
Pyke · Support
2 / 8 / 9
37.9% KP
10,531
10.5% share
7,454g
40 CS · 1.5/m
Red side
VictoryAdo#fan1
Sion · Top
9 / 3 / 8
37% KP
21,756
18.1% share
12,947g
213 CS · 7.8/m
鬼塚英吉#0803
Viego · Jungle
17 / 5 / 7
52.2% KP
24,285
20.2% share
16,614g
215 CS · 7.8/m
しゅわしゅわmid#JP1
Taliyah · Mid
9 / 3 / 12
45.7% KP
32,082
26.7% share
13,119g
209 CS · 7.6/m
メメント森#JPI
Yunara · ADC
8 / 12 / 7
32.6% KP
26,710
22.3% share
12,424g
194 CS · 7.1/m
ごまむぎちゃ#SSB
Nautilus · Support
3 / 7 / 27
65.2% KP
15,161
12.6% share
9,705g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
