Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 411 days ago
13 / 4 / 6
K / D / A
51.4%
Kill participation
914.3
Damage / min
13,958g
455.2 gold / min
21
5 placed · 4 cleared
190
6.2 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
5
Inhibitors
1
Herald
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryとおる#JP2
Fiora · Top
16 / 3 / 10
70.3% KP
53,701
43.3% share
20,473g
284 CS · 9.3/m
ただひろ#JP2
Rammus · Jungle
3 / 4 / 16
51.4% KP
15,911
12.8% share
11,747g
172 CS · 5.6/m
ゼドキンガチ本気モード#暴言注意
Akali · Mid
13 / 4 / 6
51.4% KP
28,038
22.6% share
13,958g
190 CS · 6.2/m
貯金大変#gimu
Jhin · ADC
4 / 4 / 4
21.6% KP
12,173
9.8% share
11,377g
202 CS · 6.6/m
慈愛友達thankyou#928
Karma · Support
1 / 3 / 16
45.9% KP
14,233
11.5% share
9,148g
32 CS · 1/m
Red side
Defeatditconmemay#0304
Urgot · Top
7 / 10 / 1
44.4% KP
24,349
21.9% share
13,095g
223 CS · 7.3/m
Leslie vast#1111
Nocturne · Jungle
5 / 8 / 5
55.6% KP
19,663
17.6% share
11,687g
184 CS · 6/m
Unholytruth#91111
Brand · Mid
4 / 11 / 6
55.6% KP
39,282
35.3% share
11,844g
207 CS · 6.8/m
MayR#BVL
Yunara · ADC
2 / 6 / 4
33.3% KP
23,328
20.9% share
11,813g
258 CS · 8.4/m
Calm Down#1131
Janna · Support
0 / 2 / 5
27.8% KP
4,801
4.3% share
6,559g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
