Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 411 days ago
14 / 4 / 16
K / D / A
61.2%
Kill participation
1,192.4
Damage / min
17,027g
595.3 gold / min
20
5 placed · 1 cleared
228
8 CS / min
Objective control
0
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryオ ケツンテ#JP1
Sion · Top
8 / 5 / 7
30.6% KP
16,202
12.6% share
11,842g
180 CS · 6.3/m
ゼドキンガチ本気モード#暴言注意
Zed · Jungle
14 / 4 / 16
61.2% KP
34,103
26.5% share
17,027g
228 CS · 8/m
しゅわしゅわmid#JP1
Aurora · Mid
8 / 2 / 8
32.7% KP
17,317
13.5% share
12,054g
195 CS · 6.8/m
ひょんじゅん#7795
Ezreal · ADC
18 / 3 / 14
65.3% KP
46,745
36.3% share
17,980g
240 CS · 8.4/m
ミニ丼#JP1
Karma · Support
1 / 4 / 32
67.3% KP
14,348
11.1% share
9,574g
20 CS · 0.7/m
Red side
Defeatあきらめない#7933
Aatrox · Top
4 / 7 / 3
38.9% KP
19,711
18.5% share
10,096g
153 CS · 5.3/m
senzawa#JP1
Karthus · Jungle
8 / 14 / 4
66.7% KP
45,654
42.9% share
14,655g
162 CS · 5.7/m
存在的喧囂#回帰的将来
Orianna · Mid
3 / 7 / 3
33.3% KP
13,773
12.9% share
11,401g
212 CS · 7.4/m
メメント森#JPI
Yunara · ADC
3 / 10 / 6
50% KP
21,858
20.5% share
11,695g
212 CS · 7.4/m
Charley#rakan
Rell · Support
0 / 11 / 8
44.4% KP
5,434
5.1% share
6,962g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
