Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Defeat
Ranked Solo/Duo · 411 days ago
4 / 6 / 4
K / D / A
66.7%
Kill participation
646.2
Damage / min
10,020g
418.7 gold / min
10
3 placed · 0 cleared
164
6.9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatかわいいはやと#0825
Rumble · Top
4 / 5 / 3
58.3% KP
20,374
29.3% share
9,025g
166 CS · 6.9/m
ゼドキンガチ本気モード#暴言注意
Kha'Zix · Jungle
4 / 6 / 4
66.7% KP
15,465
22.2% share
10,020g
164 CS · 6.9/m
李雲龍#9515
Malzahar · Mid
1 / 7 / 7
66.7% KP
9,486
13.6% share
7,693g
156 CS · 6.5/m
Opticronius#NA1
Swain · ADC
2 / 6 / 6
66.7% KP
15,637
22.5% share
7,826g
143 CS · 6/m
GOD of 笹村#ONZED
Blitzcrank · Support
1 / 3 / 4
41.7% KP
8,688
12.5% share
5,774g
29 CS · 1.2/m
Red side
Victoryなお美#JP12
Sion · Top
5 / 4 / 12
63% KP
15,266
18.7% share
9,711g
168 CS · 7/m
enjoy U#cool
Rek'Sai · Jungle
11 / 2 / 12
85.2% KP
14,221
17.4% share
12,289g
156 CS · 6.5/m
しゅんた1106#JP1
Hwei · Mid
5 / 3 / 10
55.6% KP
17,834
21.8% share
10,056g
198 CS · 8.3/m
Asuki#JP1
Kindred · ADC
4 / 2 / 15
70.4% KP
27,638
33.8% share
10,753g
180 CS · 7.5/m
とぷてぃ#ENTP
Milio · Support
2 / 2 / 20
81.5% KP
6,697
8.2% share
6,980g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
