Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 410 days ago
6 / 4 / 20
K / D / A
65%
Kill participation
818.6
Damage / min
13,992g
473.5 gold / min
30
7 placed · 5 cleared
222
7.5 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryアップルパスタ#JP1
Rumble · Top
9 / 5 / 15
60% KP
27,569
21.8% share
12,486g
166 CS · 5.6/m
ゼドキンガチ本気モード#暴言注意
Qiyana · Jungle
6 / 4 / 20
65% KP
24,191
19.1% share
13,992g
222 CS · 7.5/m
Razer#01221
Hwei · Mid
6 / 7 / 14
50% KP
23,217
18.3% share
12,309g
206 CS · 7/m
Day1week#Day1
Jhin · ADC
16 / 2 / 17
82.5% KP
40,427
31.9% share
18,129g
240 CS · 8.1/m
ABffKmry#7395
Nautilus · Support
3 / 8 / 23
65% KP
11,158
8.8% share
9,318g
33 CS · 1.1/m
Red side
Defeat斧でオワタ#唐揚げ
Darius · Top
5 / 7 / 3
30.8% KP
11,394
14% share
12,151g
182 CS · 6.2/m
ただ君が平凡に笑ってほしい#JP2
Rek'Sai · Jungle
5 / 7 / 9
53.8% KP
10,071
12.4% share
10,989g
171 CS · 5.8/m
Faker#DFM
Azir · Mid
9 / 7 / 11
76.9% KP
34,117
41.9% share
13,682g
199 CS · 6.7/m
AveMujica#8888
Kai'Sa · ADC
6 / 10 / 5
42.3% KP
16,261
20% share
12,199g
208 CS · 7/m
うっしぃ#JP1
Braum · Support
1 / 10 / 12
50% KP
9,525
11.7% share
7,687g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
