Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Victory
Ranked Solo/Duo · 410 days ago
8 / 13 / 12
K / D / A
66.7%
Kill participation
1,319.4
Damage / min
18,809g
519.3 gold / min
27
13 placed · 4 cleared
290
8 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryブラキオサウルス#dino
Singed · Top
7 / 5 / 9
53.3% KP
33,454
20.9% share
16,606g
324 CS · 8.9/m
Ruke74#9031
Volibear · Jungle
7 / 3 / 10
56.7% KP
23,233
14.5% share
15,215g
250 CS · 6.9/m
ゼドキンガチ本気モード#暴言注意
Irelia · Mid
8 / 13 / 12
66.7% KP
47,783
29.8% share
18,809g
290 CS · 8/m
ダンくん#765
Ashe · ADC
4 / 7 / 11
50% KP
23,691
14.8% share
13,516g
229 CS · 6.3/m
ADC SION OTP#JP1
Heimerdinger · Support
4 / 5 / 10
46.7% KP
32,242
20.1% share
11,018g
86 CS · 2.4/m
Red side
Defeatap irelia main#AG2
Sion · Top
3 / 4 / 4
22.6% KP
23,039
15.6% share
12,932g
303 CS · 8.4/m
Demo#牛奶布丁
Zed · Jungle
12 / 6 / 9
67.7% KP
37,083
25.1% share
17,478g
280 CS · 7.7/m
Ragedad#JP1
Hwei · Mid
12 / 5 / 9
67.7% KP
48,892
33.1% share
16,014g
273 CS · 7.5/m
esuto545#esuto
Senna · ADC
3 / 7 / 17
64.5% KP
23,522
15.9% share
12,448g
199 CS · 5.5/m
KR次元大介#adc
Alistar · Support
1 / 8 / 20
67.7% KP
15,239
10.3% share
8,797g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
