Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 410 days ago
8 / 4 / 6
K / D / A
63.6%
Kill participation
810.8
Damage / min
13,966g
415.2 gold / min
20
8 placed · 2 cleared
219
6.5 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTopK1ng#mnt
Darius · Top
21 / 4 / 5
72.2% KP
44,945
31.7% share
19,621g
248 CS · 7.4/m
Not Found#4Ø4
Talon · Jungle
3 / 8 / 8
30.6% KP
12,298
8.7% share
11,628g
186 CS · 5.5/m
虚空でオワタ#唐揚げ
Malzahar · Mid
4 / 4 / 17
58.3% KP
28,703
20.3% share
12,273g
221 CS · 6.6/m
Tele#JP1
Yunara · ADC
7 / 3 / 14
58.3% KP
28,420
20.1% share
16,517g
313 CS · 9.3/m
グレイラースY#JP1
Shaco · Support
1 / 3 / 21
61.1% KP
27,292
19.3% share
9,478g
39 CS · 1.2/m
Red side
Defeatゴールデンレトリバーに愛されたい#0812
Renekton · Top
1 / 13 / 5
27.3% KP
16,304
14.3% share
10,449g
183 CS · 5.4/m
MGTnGKI#yyds
Mordekaiser · Jungle
8 / 8 / 4
54.5% KP
20,023
17.6% share
13,315g
227 CS · 6.7/m
ゼドキンガチ本気モード#暴言注意
Ahri · Mid
8 / 4 / 6
63.6% KP
27,271
24% share
13,966g
219 CS · 6.5/m
KAF花譜#KAF
Smolder · ADC
4 / 5 / 7
50% KP
31,532
27.7% share
13,667g
260 CS · 7.7/m
FLIP#JP000
Xerath · Support
1 / 6 / 6
31.8% KP
18,596
16.4% share
8,168g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
