Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 410 days ago
5 / 5 / 2
K / D / A
38.9%
Kill participation
639.6
Damage / min
9,514g
402 gold / min
5
3 placed · 1 cleared
191
8.1 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryshottaka#JP1
Urgot · Top
9 / 5 / 6
42.9% KP
24,934
27.8% share
12,778g
179 CS · 7.6/m
uinyan#JP1
Wukong · Jungle
9 / 1 / 8
48.6% KP
14,441
16.1% share
12,049g
187 CS · 7.9/m
lllllllllllliill#JP1
Orianna · Mid
5 / 6 / 14
54.3% KP
19,786
22.1% share
9,861g
157 CS · 6.6/m
ちゃぴ#JP2
Kai'Sa · ADC
11 / 3 / 7
51.4% KP
21,004
23.5% share
11,035g
169 CS · 7.1/m
ごまむぎちゃ#SSB
Nautilus · Support
1 / 4 / 16
48.6% KP
9,384
10.5% share
6,677g
20 CS · 0.8/m
Red side
Defeatナメクジ喰らえ#JP1
Mordekaiser · Top
3 / 6 / 2
27.8% KP
16,140
26.8% share
8,313g
155 CS · 6.5/m
犬なんだから#mori
Warwick · Jungle
4 / 9 / 3
38.9% KP
7,721
12.8% share
8,256g
116 CS · 4.9/m
ゼドキンガチ本気モード#暴言注意
Zed · Mid
5 / 5 / 2
38.9% KP
15,138
25.1% share
9,514g
191 CS · 8.1/m
黑白解釋#JP1
Lucian · ADC
6 / 7 / 1
38.9% KP
15,098
25.1% share
10,346g
169 CS · 7.1/m
Asaiel#JP1
Leona · Support
0 / 8 / 5
27.8% KP
6,098
10.1% share
5,538g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
