Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 410 days ago
19 / 6 / 21
K / D / A
74.1%
Kill participation
1,815.6
Damage / min
21,809g
496.8 gold / min
11
3 placed · 1 cleared
293
6.7 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
3
Dragons
2
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory天狐 紫吹#DKBK
Shen · Top
5 / 6 / 31
66.7% KP
39,871
15.3% share
15,965g
197 CS · 4.5/m
抖音面包打野#兔兔吱吱
Karthus · Jungle
18 / 9 / 19
68.5% KP
86,576
33.2% share
24,146g
375 CS · 8.5/m
ゼドキンガチ本気モード#暴言注意
Zed · Mid
19 / 6 / 21
74.1% KP
79,705
30.6% share
21,809g
293 CS · 6.7/m
Luck#JP2
Veigar · ADC
10 / 11 / 14
44.4% KP
40,272
15.4% share
18,211g
262 CS · 6/m
ごまむぎちゃ#SSB
Nautilus · Support
2 / 9 / 23
46.3% KP
14,391
5.5% share
11,200g
39 CS · 0.9/m
Red side
Defeatなお美#JP12
Sion · Top
4 / 10 / 14
43.9% KP
28,732
14.6% share
15,659g
249 CS · 5.7/m
ち せ#0112
Sylas · Jungle
12 / 9 / 12
58.5% KP
45,795
23.3% share
21,137g
258 CS · 5.9/m
Unholytruth#91111
Ambessa · Mid
9 / 14 / 8
41.5% KP
37,592
19.1% share
17,501g
276 CS · 6.3/m
Milan#bb6
Corki · ADC
12 / 9 / 13
61% KP
59,901
30.5% share
22,052g
386 CS · 8.8/m
アルパノ#알빠노
Zoe · Support
4 / 12 / 16
48.8% KP
24,408
12.4% share
13,122g
60 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
