Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 409 days ago
8 / 2 / 10
K / D / A
48.6%
Kill participation
776.5
Damage / min
11,437g
449.1 gold / min
17
7 placed · 2 cleared
186
7.3 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryれじぇたん#和歌山
Shen · Top
4 / 2 / 7
29.7% KP
17,649
20.2% share
8,946g
149 CS · 5.9/m
ゼドキンガチ本気モード#暴言注意
Zed · Jungle
8 / 2 / 10
48.6% KP
19,775
22.6% share
11,437g
186 CS · 7.3/m
バカムーンケーキ#100か0
Mel · Mid
11 / 2 / 4
40.5% KP
16,667
19.1% share
10,643g
160 CS · 6.3/m
paKLj#5747
Varus · ADC
12 / 3 / 9
56.8% KP
26,203
30% share
14,202g
217 CS · 8.5/m
hamazon#woof
Blitzcrank · Support
2 / 2 / 18
54.1% KP
7,165
8.2% share
7,476g
17 CS · 0.7/m
Red side
DefeatKuro#3149
Wukong · Top
1 / 5 / 2
27.3% KP
17,589
24.4% share
8,964g
161 CS · 6.3/m
バス乗りできないと文句言いながら#降参します
Kayn · Jungle
5 / 9 / 5
90.9% KP
13,029
18.1% share
10,195g
170 CS · 6.7/m
あきらめない#7933
Ahri · Mid
5 / 5 / 3
72.7% KP
16,167
22.4% share
11,631g
196 CS · 7.7/m
かいっちょ#かいっちょ
Aphelios · ADC
0 / 9 / 5
45.5% KP
19,265
26.8% share
7,988g
176 CS · 6.9/m
ABffKmry#7395
Nautilus · Support
0 / 9 / 5
45.5% KP
5,965
8.3% share
5,522g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
