Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malzahar
Victory
Ranked Solo/Duo · 409 days ago
4 / 6 / 5
K / D / A
26.5%
Kill participation
746.2
Damage / min
10,184g
387.5 gold / min
9
7 placed · 0 cleared
179
6.8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCaptainTheGold#JP1
Cho'Gath · Top
2 / 7 / 2
16.7% KP
13,332
15.4% share
8,794g
176 CS · 6.7/m
边缘型人格障碍#BPD
Talon · Jungle
10 / 8 / 6
66.7% KP
24,240
28% share
11,991g
177 CS · 6.7/m
Razer#01221
Ambessa · Mid
4 / 6 / 6
41.7% KP
15,637
18.1% share
10,470g
216 CS · 8.2/m
MayR#BVL
Varus · ADC
2 / 8 / 4
25% KP
17,023
19.7% share
8,890g
202 CS · 7.7/m
Eve#Veluv
Vel'Koz · Support
6 / 6 / 7
54.2% KP
16,190
18.7% share
8,110g
31 CS · 1.2/m
Red side
VictoryTadayou#hpygm
Fiora · Top
11 / 2 / 7
52.9% KP
36,642
33.6% share
15,835g
250 CS · 9.5/m
天狐 紫吹#DKBK
Lee Sin · Jungle
9 / 5 / 11
58.8% KP
22,459
20.6% share
12,708g
155 CS · 5.9/m
ゼドキンガチ本気モード#暴言注意
Malzahar · Mid
4 / 6 / 5
26.5% KP
19,613
18% share
10,184g
179 CS · 6.8/m
mumei#1556
Jhin · ADC
6 / 6 / 4
29.4% KP
10,440
9.6% share
10,257g
162 CS · 6.2/m
貯金大変#gimu
Xerath · Support
4 / 5 / 12
47.1% KP
19,906
18.3% share
8,258g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
