Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Victory
Ranked Solo/Duo · 408 days ago
11 / 3 / 14
K / D / A
89.3%
Kill participation
914.3
Damage / min
16,104g
521.4 gold / min
25
4 placed · 3 cleared
240
7.8 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAsuki#JP1
Udyr · Top
6 / 8 / 6
57.1% KP
20,976
24% share
11,458g
219 CS · 7.1/m
るみなちゃん#8703
Viego · Jungle
5 / 5 / 6
52.4% KP
12,221
14% share
11,554g
213 CS · 6.9/m
ましゅ#내 꺼
Ahri · Mid
3 / 6 / 6
42.9% KP
20,797
23.8% share
10,247g
204 CS · 6.6/m
hourousummer#ついっち
Yunara · ADC
4 / 5 / 6
47.6% KP
22,991
26.3% share
14,522g
289 CS · 9.4/m
ごまむぎちゃ#SSB
Nautilus · Support
3 / 4 / 9
57.1% KP
10,465
12% share
8,051g
27 CS · 0.9/m
Red side
VictoryuEioWafVl4AA7SIC#JP1
Lee Sin · Top
5 / 6 / 8
46.4% KP
15,103
16.2% share
12,899g
215 CS · 7/m
ゼドキンガチ本気モード#暴言注意
Kha'Zix · Jungle
11 / 3 / 14
89.3% KP
28,236
30.4% share
16,104g
240 CS · 7.8/m
hajimemasite#JP2
Yone · Mid
6 / 4 / 10
57.1% KP
22,299
24% share
14,364g
266 CS · 8.6/m
MayR#BVL
Kai'Sa · ADC
4 / 4 / 11
53.6% KP
17,078
18.4% share
13,673g
244 CS · 7.9/m
Calm Down#1131
Bard · Support
2 / 4 / 14
57.1% KP
10,278
11.1% share
8,734g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
