Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 407 days ago
6 / 7 / 8
K / D / A
93.3%
Kill participation
639.9
Damage / min
12,752g
433.3 gold / min
17
5 placed · 2 cleared
193
6.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat네모네모#네모네모
Teemo · Top
0 / 7 / 4
26.7% KP
17,380
20.5% share
8,669g
201 CS · 6.8/m
ゼドキンガチ本気モード#暴言注意
Zed · Jungle
6 / 7 / 8
93.3% KP
18,833
22.2% share
12,752g
193 CS · 6.6/m
ANIVIA00#1125
Anivia · Mid
6 / 7 / 8
93.3% KP
21,352
25.1% share
11,765g
208 CS · 7.1/m
ラキピー#だっぴ
Yunara · ADC
2 / 3 / 5
46.7% KP
15,093
17.8% share
11,286g
253 CS · 8.6/m
Calm Down#1131
Zyra · Support
1 / 7 / 4
33.3% KP
12,280
14.5% share
6,366g
21 CS · 0.7/m
Red side
Victoryalone#JPX
Galio · Top
9 / 1 / 8
54.8% KP
24,518
22% share
14,127g
194 CS · 6.6/m
ウズイテンゲン#JP1
Nidalee · Jungle
9 / 2 / 12
67.7% KP
20,759
18.6% share
14,128g
248 CS · 8.4/m
hajimemasite#JP2
Yone · Mid
7 / 6 / 8
48.4% KP
27,721
24.9% share
11,718g
199 CS · 6.8/m
Terann#최기명팬
Jhin · ADC
4 / 0 / 13
54.8% KP
24,370
21.9% share
13,152g
261 CS · 8.9/m
グレイラースY#JP1
Maokai · Support
2 / 6 / 14
51.6% KP
14,124
12.7% share
8,389g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
