Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 405 days ago
15 / 5 / 12
K / D / A
55.1%
Kill participation
1,443.5
Damage / min
16,857g
474.8 gold / min
25
9 placed · 1 cleared
211
5.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
5
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBangha#TOP
Gnar · Top
5 / 8 / 11
48.5% KP
21,732
15% share
15,263g
229 CS · 6.5/m
βruce#JP1
Karthus · Jungle
15 / 12 / 3
54.5% KP
55,449
38.2% share
18,474g
240 CS · 6.8/m
A Kat#JP1
LeBlanc · Mid
8 / 5 / 10
54.5% KP
27,946
19.2% share
15,226g
236 CS · 6.6/m
メメント森#JPI
Yunara · ADC
4 / 13 / 11
45.5% KP
26,606
18.3% share
13,971g
261 CS · 7.4/m
ぽよ岩#うっかり
Nautilus · Support
1 / 11 / 16
51.5% KP
13,544
9.3% share
8,705g
24 CS · 0.7/m
Red side
Victoryaspire#JINBU
Aurora · Top
6 / 8 / 12
36.7% KP
30,007
18.2% share
14,053g
226 CS · 6.4/m
963#1111
Xin Zhao · Jungle
14 / 5 / 21
71.4% KP
29,953
18.2% share
18,800g
225 CS · 6.3/m
ゼドキンガチ本気モード#暴言注意
Zed · Mid
15 / 5 / 12
55.1% KP
51,243
31.1% share
16,857g
211 CS · 5.9/m
ちちゅ民#ち せ
Ashe · ADC
11 / 9 / 24
71.4% KP
38,542
23.4% share
18,168g
264 CS · 7.4/m
天竺葵#0826
Seraphine · Support
3 / 6 / 27
61.2% KP
15,043
9.1% share
10,814g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
