Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 405 days ago
7 / 4 / 4
K / D / A
36.7%
Kill participation
867.4
Damage / min
12,610g
425.8 gold / min
11
4 placed · 1 cleared
205
6.9 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory人気カメラマン#JP1
Singed · Top
5 / 7 / 16
50% KP
24,974
20.2% share
12,155g
160 CS · 5.4/m
Leslie vast#1111
Kha'Zix · Jungle
16 / 5 / 11
64.3% KP
33,299
26.9% share
17,132g
220 CS · 7.4/m
ウズイテンゲン#JP1
Qiyana · Mid
7 / 6 / 8
35.7% KP
23,366
18.9% share
12,808g
227 CS · 7.7/m
Notbad1#2005
Smolder · ADC
10 / 6 / 13
54.8% KP
26,386
21.3% share
15,206g
214 CS · 7.2/m
宇宙第一の壁#Kabe
Neeko · Support
4 / 6 / 22
61.9% KP
15,858
12.8% share
9,476g
22 CS · 0.7/m
Red side
DefeatTopK1ng#mnt
Gangplank · Top
6 / 8 / 6
40% KP
30,121
27.2% share
14,577g
223 CS · 7.5/m
天狐 紫吹#DKBK
Vi · Jungle
6 / 9 / 7
43.3% KP
13,491
12.2% share
11,099g
161 CS · 5.4/m
ゼドキンガチ本気モード#暴言注意
Zed · Mid
7 / 4 / 4
36.7% KP
25,689
23.2% share
12,610g
205 CS · 6.9/m
Yua#zzZZ
Hwei · ADC
6 / 8 / 10
53.3% KP
19,672
17.8% share
13,214g
220 CS · 7.4/m
グレイラースY#JP1
Shaco · Support
5 / 13 / 10
50% KP
21,633
19.6% share
8,494g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
