Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 402 days ago
9 / 13 / 9
K / D / A
54.5%
Kill participation
938.5
Damage / min
13,191g
365.1 gold / min
9
3 placed · 1 cleared
184
5.1 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatゴールデンレトリバーに愛されたい#0812
Renekton · Top
3 / 12 / 3
18.2% KP
20,874
14.5% share
9,998g
166 CS · 4.6/m
lemonmanf#4230
Jarvan IV · Jungle
4 / 6 / 12
48.5% KP
11,413
7.9% share
12,926g
164 CS · 4.5/m
ゼドキンガチ本気モード#暴言注意
Ahri · Mid
9 / 13 / 9
54.5% KP
33,911
23.6% share
13,191g
184 CS · 5.1/m
かれしだいすき#0831
Kog'Maw · ADC
8 / 4 / 11
57.6% KP
47,239
32.9% share
16,017g
277 CS · 7.7/m
Art Of Spear#sup
Pantheon · Support
9 / 9 / 10
57.6% KP
30,253
21.1% share
11,836g
53 CS · 1.5/m
Red side
Victoryチー牛温玉付き#JP1
K'Sante · Top
2 / 4 / 17
43.2% KP
23,463
14.2% share
13,933g
237 CS · 6.6/m
鬼塚英吉#0803
Kayn · Jungle
16 / 3 / 12
63.6% KP
47,395
28.6% share
20,656g
315 CS · 8.7/m
あきらめない#7933
Zoe · Mid
14 / 7 / 16
68.2% KP
53,052
32% share
17,053g
216 CS · 6/m
Pyke#JP99
Ziggs · ADC
6 / 9 / 11
38.6% KP
22,561
13.6% share
13,970g
222 CS · 6.1/m
玉玉的答辩#2359
Elise · Support
6 / 10 / 16
50% KP
19,218
11.6% share
12,584g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
