Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 402 days ago
14 / 6 / 10
K / D / A
54.5%
Kill participation
1,382.5
Damage / min
13,702g
451.2 gold / min
8
6 placed · 1 cleared
161
5.3 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory天 使#KR 1
Gragas · Top
5 / 8 / 10
34.1% KP
27,818
19.8% share
12,571g
208 CS · 6.8/m
鬼塚英吉#0803
Rek'Sai · Jungle
13 / 4 / 12
56.8% KP
27,684
19.7% share
15,250g
208 CS · 6.8/m
ゼドキンガチ本気モード#暴言注意
Xerath · Mid
14 / 6 / 10
54.5% KP
41,981
29.9% share
13,702g
161 CS · 5.3/m
Taka#OCE2
Hwei · ADC
11 / 3 / 15
59.1% KP
36,252
25.8% share
14,425g
209 CS · 6.9/m
さかなやさん#JP1
Zilean · Support
1 / 7 / 21
50% KP
6,856
4.9% share
9,214g
42 CS · 1.4/m
Red side
Defeatコスプレ撮影者#JP1
Singed · Top
1 / 8 / 4
18.5% KP
26,138
21.3% share
11,239g
229 CS · 7.5/m
ちちゅ民#ち せ
Lee Sin · Jungle
10 / 6 / 8
66.7% KP
33,862
27.6% share
15,230g
169 CS · 5.6/m
天狐 紫吹#DKBK
Orianna · Mid
8 / 12 / 2
37% KP
24,584
20.1% share
13,623g
213 CS · 7/m
Free Bird#Fast
Ashe · ADC
7 / 8 / 6
48.1% KP
28,851
23.5% share
13,037g
226 CS · 7.4/m
Pyke#JP99
Blitzcrank · Support
1 / 10 / 7
29.6% KP
9,099
7.4% share
6,856g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
