Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 401 days ago
12 / 5 / 10
K / D / A
50%
Kill participation
1,175.7
Damage / min
13,715g
476.2 gold / min
16
4 placed · 4 cleared
169
5.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatレモン爆弾#JP1
Singed · Top
14 / 9 / 4
66.7% KP
41,114
40.2% share
15,513g
208 CS · 7.2/m
340671100#JP1
Ivern · Jungle
1 / 7 / 15
59.3% KP
10,194
10% share
9,372g
148 CS · 5.1/m
剣茶奈#7414
Katarina · Mid
7 / 11 / 12
70.4% KP
22,114
21.6% share
11,569g
158 CS · 5.5/m
メメント森#JPI
Varus · ADC
2 / 10 / 8
37% KP
16,007
15.7% share
9,287g
183 CS · 6.4/m
ぽよ岩#うっかり
Elise · Support
3 / 8 / 10
48.1% KP
12,844
12.6% share
8,047g
37 CS · 1.3/m
Red side
Victoryつくだに#7093
K'Sante · Top
4 / 4 / 8
27.3% KP
14,835
11.8% share
13,004g
227 CS · 7.9/m
Requiem#あるかいだ
Diana · Jungle
12 / 4 / 17
65.9% KP
37,074
29.5% share
18,148g
279 CS · 9.7/m
ゼドキンガチ本気モード#暴言注意
Zed · Mid
12 / 5 / 10
50% KP
33,861
27% share
13,715g
169 CS · 5.9/m
今日は少なめだな#JP1
Samira · ADC
14 / 5 / 10
54.5% KP
31,561
25.2% share
15,916g
198 CS · 6.9/m
パラサウロロフス#JP1
Alistar · Support
2 / 9 / 22
54.5% KP
8,138
6.5% share
9,219g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
