Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 397 days ago
9 / 6 / 13
K / D / A
73.3%
Kill participation
728.1
Damage / min
16,449g
477 gold / min
20
4 placed · 2 cleared
259
7.5 CS / min
Objective control
0
Dragons
1
Baron
0
Towers
0
Inhibitors
0
Herald
5
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWEEBHUNTER44#TGU
Darius · Top
9 / 10 / 3
40% KP
29,336
23.4% share
14,012g
224 CS · 6.5/m
ゼドキンガチ本気モード#暴言注意
Zed · Jungle
9 / 6 / 13
73.3% KP
25,109
20.1% share
16,449g
259 CS · 7.5/m
LuLunight#JP1
Malphite · Mid
2 / 10 / 11
43.3% KP
20,184
16.1% share
9,893g
153 CS · 4.4/m
くむお#JP1
Kai'Sa · ADC
10 / 7 / 7
56.7% KP
29,812
23.8% share
16,472g
257 CS · 7.5/m
IM HAPPY#ガーン
Neeko · Support
0 / 7 / 17
56.7% KP
20,740
16.6% share
8,955g
36 CS · 1/m
Red side
Victoryyyyyyyyyyy#1234
Gragas · Top
7 / 7 / 12
47.5% KP
36,921
23.2% share
14,669g
236 CS · 6.8/m
kokekokeshi#JP2
Jarvan IV · Jungle
7 / 5 / 24
77.5% KP
26,860
16.9% share
15,602g
212 CS · 6.1/m
kaneki#o3o
Kled · Mid
13 / 6 / 14
67.5% KP
41,334
26% share
18,115g
240 CS · 7/m
Lang Yun#73363
Mel · ADC
12 / 8 / 9
52.5% KP
37,701
23.7% share
15,676g
250 CS · 7.2/m
織田信奈#織田家
Leona · Support
1 / 5 / 24
62.5% KP
16,082
10.1% share
10,126g
39 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
