Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 391 days ago
9 / 5 / 7
K / D / A
50%
Kill participation
645.8
Damage / min
17,241g
401.6 gold / min
34
5 placed · 5 cleared
289
6.7 CS / min
Objective control
5
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatよんよんのろろ#ch1ro
Renekton · Top
4 / 6 / 9
40.6% KP
29,661
18.8% share
17,321g
336 CS · 7.8/m
ゼドキンガチ本気モード#暴言注意
Qiyana · Jungle
9 / 5 / 7
50% KP
27,726
17.6% share
17,241g
289 CS · 6.7/m
ANIVIA00#1125
Anivia · Mid
9 / 2 / 12
65.6% KP
35,694
22.6% share
19,673g
344 CS · 8/m
NaiNa#4422
Caitlyn · ADC
6 / 6 / 14
62.5% KP
48,118
30.5% share
19,225g
350 CS · 8.2/m
ちゃぴ#JP2
Nautilus · Support
4 / 10 / 14
56.3% KP
16,409
10.4% share
11,062g
30 CS · 0.7/m
Red side
Victory虚空でオワタ#唐揚げ
Gragas · Top
1 / 3 / 11
41.4% KP
22,615
14.5% share
13,437g
215 CS · 5/m
Lagger#0069
Gwen · Jungle
8 / 6 / 11
65.5% KP
38,417
24.7% share
19,197g
328 CS · 7.6/m
Dunhill#9418
Tristana · Mid
11 / 11 / 0
37.9% KP
39,848
25.6% share
21,362g
350 CS · 8.2/m
ラキピー#だっぴ
Jhin · ADC
7 / 5 / 12
65.5% KP
41,279
26.5% share
18,546g
322 CS · 7.5/m
odessa1#JP132
Leona · Support
2 / 7 / 17
65.5% KP
13,527
8.7% share
11,005g
34 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
