Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 389 days ago
3 / 5 / 1
K / D / A
57.1%
Kill participation
249.4
Damage / min
5,608g
355.3 gold / min
8
3 placed · 1 cleared
88
5.6 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmiyamimajitensi#1004
Aatrox · Top
3 / 7 / 1
57.1% KP
11,099
35.5% share
5,163g
65 CS · 4.1/m
ゼドキンガチ本気モード#暴言注意
Lee Sin · Jungle
3 / 5 / 1
57.1% KP
3,936
12.6% share
5,608g
88 CS · 5.6/m
狐のよめ入り#JP1
Malzahar · Mid
0 / 4 / 3
42.9% KP
6,084
19.4% share
5,026g
129 CS · 8.2/m
TωT#cry
Yunara · ADC
1 / 4 / 3
57.1% KP
7,229
23.1% share
5,744g
114 CS · 7.2/m
えりあ#Lux
Blitzcrank · Support
0 / 6 / 5
71.4% KP
2,942
9.4% share
3,710g
22 CS · 1.4/m
Red side
Victory風の歌を聴け#JP1
Illaoi · Top
7 / 1 / 2
34.6% KP
21,125
40.7% share
8,940g
137 CS · 8.7/m
βruce#JP1
Volibear · Jungle
3 / 1 / 4
26.9% KP
5,066
9.8% share
6,478g
132 CS · 8.4/m
motimotimen#JP1
Akshan · Mid
7 / 0 / 2
34.6% KP
9,947
19.2% share
8,380g
136 CS · 8.6/m
夏菜 やまとTwitch#Vtube
Katarina · ADC
8 / 3 / 4
46.2% KP
10,207
19.7% share
7,288g
95 CS · 6/m
kiko#0903
Seraphine · Support
1 / 2 / 9
38.5% KP
5,578
10.7% share
4,935g
17 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
