Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 389 days ago
2 / 5 / 3
K / D / A
62.5%
Kill participation
330.1
Damage / min
7,848g
340.2 gold / min
20
3 placed · 2 cleared
140
6.1 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGraceEye#99999
Yone · Top
9 / 1 / 4
48.1% KP
15,215
22.3% share
11,704g
199 CS · 8.6/m
TopK1ng#mnt
Lee Sin · Jungle
4 / 1 / 11
55.6% KP
11,631
17% share
9,961g
155 CS · 6.7/m
Mokurooo#NKG
Talon · Mid
6 / 4 / 7
48.1% KP
14,184
20.8% share
10,316g
184 CS · 8/m
Asuki#JP1
Varus · ADC
7 / 3 / 8
55.6% KP
21,528
31.5% share
10,810g
166 CS · 7.2/m
GOOD TRY#JP1
Rakan · Support
1 / 0 / 14
55.6% KP
5,679
8.3% share
6,800g
22 CS · 1/m
Red side
Defeat斧でオワタ#唐揚げ
Darius · Top
1 / 7 / 0
12.5% KP
6,504
14.8% share
7,352g
151 CS · 6.5/m
ゼドキンガチ本気モード#暴言注意
Sylas · Jungle
2 / 5 / 3
62.5% KP
7,615
17.4% share
7,848g
140 CS · 6.1/m
chico#JP1
Mel · Mid
3 / 6 / 2
62.5% KP
11,508
26.3% share
8,717g
189 CS · 8.2/m
とこてん#JP1
Ashe · ADC
1 / 4 / 2
37.5% KP
9,694
22.1% share
7,079g
155 CS · 6.7/m
たかfaruko#JP1
Karma · Support
1 / 5 / 2
37.5% KP
8,500
19.4% share
5,844g
37 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
