Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Victory
Ranked Solo/Duo · 388 days ago
18 / 4 / 18
K / D / A
73.5%
Kill participation
1,601.5
Damage / min
16,695g
570.1 gold / min
15
4 placed · 2 cleared
171
5.8 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatあいすかいます#1111
K'Sante · Top
7 / 8 / 4
47.8% KP
27,439
28.9% share
12,914g
227 CS · 7.8/m
TNC Trọng#1997
Jarvan IV · Jungle
8 / 16 / 7
65.2% KP
20,535
21.6% share
13,524g
144 CS · 4.9/m
黒神話の吗喽#均衡猴
Wukong · Mid
3 / 8 / 5
34.8% KP
14,084
14.8% share
10,114g
178 CS · 6.1/m
saikoro700#11111
Swain · ADC
1 / 7 / 8
39.1% KP
14,813
15.6% share
9,983g
188 CS · 6.4/m
面具人めい母親#4643
Varus · Support
4 / 10 / 7
47.8% KP
18,231
19.2% share
8,907g
50 CS · 1.7/m
Red side
Victory酔っ払うの勇者#H1R0
Gragas · Top
11 / 6 / 8
38.8% KP
21,401
16.3% share
13,684g
210 CS · 7.2/m
犬なんだから#mori
Warwick · Jungle
10 / 6 / 12
44.9% KP
24,158
18.4% share
14,043g
191 CS · 6.5/m
ゼドキンガチ本気モード#暴言注意
Zoe · Mid
18 / 4 / 18
73.5% KP
46,896
35.7% share
16,695g
171 CS · 5.8/m
あいしてた#0307
Sivir · ADC
9 / 5 / 13
44.9% KP
29,518
22.5% share
14,541g
219 CS · 7.5/m
White sour#JP1
Neeko · Support
1 / 2 / 16
34.7% KP
9,409
7.2% share
8,610g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
