Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Defeat
Ranked Solo/Duo · 388 days ago
0 / 8 / 1
K / D / A
5.3%
Kill participation
446.7
Damage / min
11,939g
397.3 gold / min
12
7 placed · 1 cleared
278
9.3 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryコスプレ撮影者#JP1
Singed · Top
6 / 1 / 4
31.3% KP
15,917
16.6% share
16,997g
358 CS · 11.9/m
βruce#JP1
Talon · Jungle
8 / 4 / 14
68.8% KP
27,010
28.2% share
14,342g
230 CS · 7.7/m
chico#JP1
Orianna · Mid
11 / 3 / 8
59.4% KP
34,417
35.9% share
15,369g
219 CS · 7.3/m
エンヴァトーレ#6052
Senna · ADC
6 / 7 / 15
65.6% KP
14,357
15% share
13,365g
200 CS · 6.7/m
crappy#502
Zilean · Support
1 / 4 / 15
50% KP
4,042
4.2% share
8,864g
50 CS · 1.7/m
Red side
DefeatRiverside#sry
Kayle · Top
0 / 5 / 2
10.5% KP
9,508
10.3% share
10,657g
265 CS · 8.8/m
GOD of 笹村#ONZED
Karthus · Jungle
8 / 5 / 1
47.4% KP
22,607
24.6% share
13,251g
244 CS · 8.1/m
ゼドキンガチ本気モード#暴言注意
Irelia · Mid
0 / 8 / 1
5.3% KP
13,424
14.6% share
11,939g
278 CS · 9.3/m
工藤新一#すやひめ
Corki · ADC
2 / 6 / 14
84.2% KP
23,508
25.6% share
12,410g
241 CS · 8/m
記憶の片隅にいて#zzz
Mel · Support
9 / 8 / 6
78.9% KP
22,954
24.9% share
11,085g
42 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
