Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Diana
Victory
Ranked Solo/Duo · 381 days ago
8 / 8 / 12
K / D / A
45.5%
Kill participation
975.5
Damage / min
14,935g
433.1 gold / min
22
9 placed · 3 cleared
216
6.3 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGraceEye#99999
Yasuo · Top
7 / 7 / 10
38.6% KP
27,411
20.1% share
14,873g
263 CS · 7.6/m
ゼドキンガチ本気モード#暴言注意
Diana · Jungle
8 / 8 / 12
45.5% KP
33,638
24.7% share
14,935g
216 CS · 6.3/m
Apocalys#JP1
Talon · Mid
7 / 7 / 9
36.4% KP
18,964
13.9% share
14,508g
228 CS · 6.6/m
Car1 Johnson#Grove
Zeri · ADC
15 / 2 / 14
65.9% KP
33,081
24.3% share
19,015g
291 CS · 8.4/m
poppyking#1212
Lux · Support
7 / 8 / 24
70.5% KP
23,239
17% share
12,035g
36 CS · 1/m
Red side
DefeatGGGGG#JP2
K'Sante · Top
3 / 7 / 4
21.9% KP
20,357
15.9% share
11,468g
191 CS · 5.5/m
修羅の道を歩む#KR 1
Gwen · Jungle
12 / 8 / 7
59.4% KP
36,434
28.4% share
17,387g
250 CS · 7.2/m
チェリー#CR27
Corki · Mid
5 / 8 / 4
28.1% KP
28,339
22.1% share
14,559g
279 CS · 8.1/m
ちゃぴ#JP2
Lucian · ADC
8 / 9 / 2
31.3% KP
18,936
14.8% share
15,103g
259 CS · 7.5/m
グレイラースY#JP1
Shaco · Support
4 / 12 / 14
56.3% KP
24,061
18.8% share
10,822g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
