Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Urgot
Defeat
Ranked Solo/Duo · 380 days ago
6 / 8 / 4
K / D / A
43.5%
Kill participation
453.8
Damage / min
10,694g
369.8 gold / min
15
3 placed · 1 cleared
184
6.4 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory青バフ#JP1
Darius · Top
3 / 4 / 4
19.4% KP
11,449
11.6% share
12,467g
196 CS · 6.8/m
マンダム#へようこそ
Mordekaiser · Jungle
11 / 3 / 10
58.3% KP
17,981
18.2% share
14,519g
206 CS · 7.1/m
てっこおおおおお#JP1
Akshan · Mid
5 / 5 / 8
36.1% KP
13,505
13.7% share
12,566g
218 CS · 7.5/m
NOLOVENOSEX#1446
Cassiopeia · ADC
13 / 6 / 9
61.1% KP
28,822
29.2% share
15,248g
214 CS · 7.4/m
修羅の道を歩む#KR 1
Karma · Support
4 / 5 / 23
75% KP
27,006
27.3% share
10,642g
31 CS · 1.1/m
Red side
Defeat金ジャガイモ族#JAPON
Fiora · Top
5 / 4 / 3
34.8% KP
17,980
19.9% share
11,147g
218 CS · 7.5/m
ゼドキンガチ本気モード#暴言注意
Urgot · Jungle
6 / 8 / 4
43.5% KP
13,123
14.5% share
10,694g
184 CS · 6.4/m
GGarizz#ゴリラ
Vex · Mid
5 / 7 / 9
60.9% KP
23,852
26.4% share
12,553g
218 CS · 7.5/m
かいっちょ#かいっちょ
Aphelios · ADC
7 / 12 / 6
56.5% KP
27,374
30.3% share
13,219g
202 CS · 7/m
えんてぃ#ENTP
Lulu · Support
0 / 5 / 16
69.6% KP
7,897
8.8% share
7,920g
51 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
