Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Defeat
Ranked Solo/Duo · 369 days ago
1 / 5 / 0
K / D / A
7.7%
Kill participation
287.2
Damage / min
7,218g
316.3 gold / min
10
7 placed · 0 cleared
158
6.9 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatjisoo#bp777
Jayce · Top
8 / 5 / 0
61.5% KP
22,054
39.9% share
11,906g
179 CS · 7.8/m
Binto#JP1
Morgana · Jungle
0 / 7 / 7
53.8% KP
10,344
18.7% share
7,239g
123 CS · 5.4/m
ゼドキンガチ本気モード#暴言注意
Seraphine · Mid
1 / 5 / 0
7.7% KP
6,552
11.8% share
7,218g
158 CS · 6.9/m
NaiNa#4422
Aphelios · ADC
3 / 7 / 1
30.8% KP
12,118
21.9% share
7,437g
140 CS · 6.1/m
てぃんとん#1017
Blitzcrank · Support
1 / 7 / 7
61.5% KP
4,254
7.7% share
5,693g
24 CS · 1.1/m
Red side
VictoryBangha#TOP
K'Sante · Top
3 / 5 / 6
29% KP
11,466
15.3% share
7,823g
147 CS · 6.4/m
マリナセドナ大雪山#3027
Lee Sin · Jungle
6 / 1 / 11
54.8% KP
14,139
18.8% share
11,172g
179 CS · 7.8/m
お箸も使えるぜ#0110
Orianna · Mid
11 / 1 / 6
54.8% KP
17,988
24% share
11,557g
192 CS · 8.4/m
角刈りかっくん#JP2
Ashe · ADC
8 / 2 / 6
45.2% KP
18,714
24.9% share
12,435g
192 CS · 8.4/m
ああああああああああああああああ#ああああ1
Karma · Support
3 / 4 / 18
67.7% KP
12,793
17% share
8,030g
30 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
