Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 369 days ago
11 / 6 / 0
K / D / A
50%
Kill participation
944.6
Damage / min
12,664g
505.5 gold / min
6
5 placed · 0 cleared
171
6.8 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryshottaka#JP1
Urgot · Top
9 / 3 / 5
53.8% KP
26,495
31.9% share
13,350g
207 CS · 8.3/m
βruce#JP1
Qiyana · Jungle
5 / 3 / 10
57.7% KP
19,158
23% share
11,346g
177 CS · 7.1/m
Lagger#0069
Aurelion Sol · Mid
6 / 4 / 8
53.8% KP
12,910
15.5% share
10,334g
183 CS · 7.3/m
エッチポップ#JP1
Zyra · ADC
5 / 9 / 6
42.3% KP
19,126
23% share
8,408g
118 CS · 4.7/m
Bzz Bzz2#AUS1
Janna · Support
1 / 3 / 13
53.8% KP
5,463
6.6% share
6,821g
26 CS · 1/m
Red side
Defeatkkkkkkkkk#JP1
Aatrox · Top
2 / 7 / 3
22.7% KP
11,278
17% share
8,175g
175 CS · 7/m
340671100#JP1
Ivern · Jungle
1 / 3 / 8
40.9% KP
5,175
7.8% share
8,135g
127 CS · 5.1/m
ゼドキンガチ本気モード#暴言注意
Zed · Mid
11 / 6 / 0
50% KP
23,662
35.6% share
12,664g
171 CS · 6.8/m
omy4o#kkrすき
Yasuo · ADC
7 / 8 / 4
50% KP
21,296
32% share
10,309g
184 CS · 7.3/m
υ е#467
Rakan · Support
1 / 2 / 10
50% KP
5,055
7.6% share
6,080g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
