Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Summoner's Rift · 366 days ago
15 / 4 / 4
K / D / A
76%
Kill participation
1,587.4
Damage / min
15,955g
485.4 gold / min
21
13 placed · 0 cleared
184
5.6 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryねこえき#zzzz
Braum · Support
0 / 5 / 20
60.6% KP
8,085
6.4% share
8,694g
32 CS · 1/m
SeAe#0711
Smolder · ADC
13 / 7 / 8
63.6% KP
45,212
35.7% share
17,431g
306 CS · 9.3/m
ウズイテンゲン#JP1
Vi · Jungle
8 / 4 / 13
63.6% KP
22,200
17.5% share
13,812g
234 CS · 7.1/m
La pesca noce#Euw1
K'Sante · Top
6 / 4 / 15
63.6% KP
32,337
25.5% share
12,252g
177 CS · 5.4/m
Kreative#Lulu
Morgana · Mid
6 / 5 / 14
60.6% KP
18,822
14.9% share
12,386g
208 CS · 6.3/m
Red side
DefeatSaKi#SCL
Rell · Support
1 / 11 / 14
60% KP
7,360
5.8% share
8,063g
23 CS · 0.7/m
工藤新一#すやひめ
Nidalee · Jungle
2 / 7 / 12
56% KP
20,421
16% share
11,016g
192 CS · 5.8/m
ゼドキンガチ本気モード#暴言注意
Xerath · Mid
15 / 4 / 4
76% KP
52,172
40.8% share
15,955g
184 CS · 5.6/m
サンデヴィスタン#Lucy1
Xayah · ADC
5 / 7 / 9
56% KP
27,540
21.6% share
12,485g
218 CS · 6.6/m
ゆるキャンΔ#529
Rek'Sai · Top
2 / 4 / 9
44% KP
20,276
15.9% share
13,402g
234 CS · 7.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
