Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tryndamere
Defeat
Ranked Solo/Duo · 349 days ago
7 / 9 / 6
K / D / A
50%
Kill participation
675.6
Damage / min
11,864g
404.2 gold / min
15
7 placed · 3 cleared
191
6.5 CS / min
Objective control
0
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUnstoppable田中#JP1
Skarner · Top
7 / 9 / 11
45% KP
22,887
17.6% share
11,317g
142 CS · 4.8/m
Filou pouilleux#YYG
Taliyah · Jungle
16 / 4 / 15
77.5% KP
44,768
34.5% share
17,253g
205 CS · 7/m
Blue Amber#Ahya
Zed · Mid
7 / 5 / 14
52.5% KP
27,023
20.8% share
12,991g
172 CS · 5.9/m
どんぐり#0815
Ezreal · ADC
6 / 6 / 14
50% KP
25,654
19.8% share
12,565g
211 CS · 7.2/m
ImBoostedMonkey#JP1
Alistar · Support
4 / 3 / 25
72.5% KP
9,529
7.3% share
10,170g
18 CS · 0.6/m
Red side
DefeatZzEmir#JP1
Fiora · Top
10 / 5 / 4
53.8% KP
29,304
30.7% share
14,442g
230 CS · 7.8/m
sambaby#sambb
Elise · Jungle
4 / 8 / 10
53.8% KP
21,358
22.4% share
10,571g
135 CS · 4.6/m
野良猫#にゃー
Tryndamere · Mid
7 / 9 / 6
50% KP
19,829
20.8% share
11,864g
191 CS · 6.5/m
JeanKen Johnny#4444
Jhin · ADC
5 / 6 / 4
34.6% KP
17,151
18% share
11,358g
199 CS · 6.8/m
巴德葱#JP1
Thresh · Support
0 / 12 / 14
53.8% KP
7,733
8.1% share
6,835g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
