Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Victory
Ranked Solo/Duo · 346 days ago
21 / 12 / 6
K / D / A
62.8%
Kill participation
1,189.4
Damage / min
21,403g
542.8 gold / min
20
4 placed · 1 cleared
285
7.2 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat古島匠#SC1
Aatrox · Top
8 / 9 / 13
50% KP
40,142
24.3% share
17,053g
253 CS · 6.4/m
ED治療中の永松#JP1
Zyra · Jungle
4 / 9 / 12
38.1% KP
35,048
21.2% share
13,510g
217 CS · 5.5/m
17歳GカップJD彼ピ募集中#JP2
Naafiri · Mid
21 / 9 / 9
71.4% KP
42,398
25.7% share
22,435g
262 CS · 6.6/m
sukuare#JP1
Mel · ADC
7 / 9 / 11
42.9% KP
25,631
15.5% share
16,355g
297 CS · 7.5/m
Tatshh#JP1
Xerath · Support
2 / 7 / 16
42.9% KP
22,032
13.3% share
10,676g
56 CS · 1.4/m
Red side
VictoryTROLL TOP#JP1
Yone · Top
7 / 10 / 9
37.2% KP
45,083
25.1% share
17,114g
275 CS · 7/m
野良猫#にゃー
Kha'Zix · Jungle
21 / 12 / 6
62.8% KP
46,902
26.1% share
21,403g
285 CS · 7.2/m
てりゃ#JP1
Galio · Mid
7 / 5 / 24
72.1% KP
28,878
16.1% share
15,995g
223 CS · 5.7/m
Chat爺PT#54321
Sivir · ADC
6 / 5 / 25
72.1% KP
39,632
22.1% share
18,331g
314 CS · 8/m
焼きそばパンMID#2K1M
Nautilus · Support
2 / 10 / 26
65.1% KP
19,203
10.7% share
11,587g
33 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
