Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 346 days ago
29 / 2 / 7
K / D / A
83.7%
Kill participation
1,940.6
Damage / min
20,243g
688.1 gold / min
25
4 placed · 0 cleared
264
9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatがんちょこぷらんちょす#りぃれじぇ
Gangplank · Top
4 / 3 / 3
36.8% KP
26,052
28.6% share
14,771g
275 CS · 9.3/m
메론빵#4148
Ekko · Jungle
3 / 10 / 5
42.1% KP
11,527
12.6% share
10,065g
161 CS · 5.5/m
岁岁年年人不同#0001
Akali · Mid
7 / 9 / 2
47.4% KP
21,364
23.4% share
11,714g
164 CS · 5.6/m
saikoro700#11111
Swain · ADC
4 / 11 / 3
36.8% KP
21,951
24.1% share
10,138g
195 CS · 6.6/m
bobchamp#JP1
Bard · Support
1 / 10 / 9
52.6% KP
10,255
11.3% share
7,600g
31 CS · 1.1/m
Red side
Victoryパシュル#JP1
Ambessa · Top
1 / 2 / 4
11.6% KP
14,872
10.5% share
11,886g
247 CS · 8.4/m
野良猫#にゃー
Zed · Jungle
29 / 2 / 7
83.7% KP
57,085
40.5% share
20,243g
264 CS · 9/m
SEN Doublelift#NA0
Mel · Mid
3 / 5 / 11
32.6% KP
20,768
14.7% share
12,337g
208 CS · 7.1/m
GOOD TRY#JP1
Varus · ADC
10 / 6 / 16
60.5% KP
34,399
24.4% share
13,252g
191 CS · 6.5/m
ちいかわ#JP0
Maokai · Support
0 / 4 / 24
55.8% KP
13,946
9.9% share
9,087g
39 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
