Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 343 days ago
7 / 5 / 6
K / D / A
44.8%
Kill participation
400.9
Damage / min
8,958g
379.6 gold / min
64
26 placed · 12 cleared
34
1.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLove kindred#ÒωÓ
Fiora · Top
0 / 11 / 0
0% KP
8,398
14.8% share
6,635g
146 CS · 6.2/m
Sassappel#3794
Nocturne · Jungle
3 / 4 / 4
58.3% KP
9,356
16.5% share
8,435g
143 CS · 6.1/m
りゅうせいぐん#いんせき
Zoe · Mid
1 / 6 / 1
16.7% KP
13,842
24.4% share
7,888g
187 CS · 7.9/m
박푸푸#냥 이
Yunara · ADC
4 / 5 / 5
75% KP
15,852
28% share
10,438g
195 CS · 8.3/m
泳ぎたいたい焼き#JP1
Nautilus · Support
4 / 3 / 7
91.7% KP
9,218
16.3% share
7,401g
22 CS · 0.9/m
Red side
Victoryヒカキンゲームズ#ttv
Ambessa · Top
11 / 0 / 6
58.6% KP
26,052
36.7% share
12,957g
194 CS · 8.2/m
Fubuki#25ji
Jarvan IV · Jungle
5 / 2 / 11
55.2% KP
9,858
13.9% share
10,769g
140 CS · 5.9/m
moment#1211
Aurelion Sol · Mid
4 / 1 / 8
41.4% KP
14,412
20.3% share
10,273g
203 CS · 8.6/m
glhf ggwp#JP1
Kai'Sa · ADC
2 / 5 / 7
31% KP
11,157
15.7% share
8,937g
159 CS · 6.7/m
野良猫#にゃー
Pyke · Support
7 / 5 / 6
44.8% KP
9,461
13.3% share
8,958g
34 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
