Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 342 days ago
10 / 7 / 6
K / D / A
39%
Kill participation
485.9
Damage / min
11,407g
332.9 gold / min
62
33 placed · 3 cleared
31
0.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAsuki#JP1
Udyr · Top
5 / 7 / 4
33.3% KP
27,091
24% share
12,245g
224 CS · 6.5/m
kokekokeshi#JP2
Jarvan IV · Jungle
5 / 8 / 12
63% KP
17,838
15.8% share
13,158g
208 CS · 6.1/m
夏菜 やまとTwitch#Vtube
Katarina · Mid
4 / 9 / 9
48.1% KP
23,116
20.5% share
12,806g
241 CS · 7/m
謎の人#arcus
Smolder · ADC
9 / 7 / 10
70.4% KP
31,768
28.2% share
15,999g
288 CS · 8.4/m
かみまみた#ぱないの
Seraphine · Support
4 / 10 / 16
74.1% KP
12,853
11.4% share
10,266g
39 CS · 1.1/m
Red side
Victoryrelya#JP2
Renekton · Top
4 / 5 / 11
36.6% KP
27,682
21.8% share
15,839g
263 CS · 7.7/m
有罪胎児#おぎゃあ
Evelynn · Jungle
11 / 4 / 8
46.3% KP
32,351
25.4% share
15,494g
211 CS · 6.2/m
雪ノ下雪乃#KR 03
Qiyana · Mid
6 / 5 / 5
26.8% KP
20,169
15.9% share
14,994g
284 CS · 8.3/m
赤井修一#JP1
Kog'Maw · ADC
10 / 6 / 13
56.1% KP
30,377
23.9% share
16,492g
239 CS · 7/m
野良猫#にゃー
Blitzcrank · Support
10 / 7 / 6
39% KP
16,649
13.1% share
11,407g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
