Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zac
Victory
Ranked Solo/Duo · 342 days ago
20 / 10 / 14
K / D / A
69.4%
Kill participation
1,216.6
Damage / min
19,436g
552.4 gold / min
15
5 placed · 2 cleared
195
5.5 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatrelya#JP2
Rek'Sai · Top
3 / 9 / 8
29.7% KP
26,439
16% share
14,186g
215 CS · 6.1/m
Requiem#あるかいだ
Diana · Jungle
14 / 12 / 9
62.2% KP
46,027
27.8% share
17,714g
262 CS · 7.4/m
Blue Amber#Ahya
Yasuo · Mid
14 / 11 / 9
62.2% KP
44,988
27.2% share
17,003g
227 CS · 6.5/m
ぶいすぽっフェス2025#Vspo
Varus · ADC
3 / 8 / 7
27% KP
18,875
11.4% share
13,977g
278 CS · 7.9/m
Tatshh#JP1
Vel'Koz · Support
3 / 9 / 11
37.8% KP
29,216
17.6% share
10,639g
58 CS · 1.6/m
Red side
Victory白 梓蕓#Loopy
K'Sante · Top
7 / 4 / 8
30.6% KP
40,631
21.9% share
15,096g
241 CS · 6.8/m
senzawa#JP1
Karthus · Jungle
14 / 12 / 20
69.4% KP
52,198
28.2% share
17,627g
244 CS · 6.9/m
野良猫#にゃー
Zac · Mid
20 / 10 / 14
69.4% KP
42,805
23.1% share
19,436g
195 CS · 5.5/m
めぐみん#jp2
Sivir · ADC
8 / 6 / 20
57.1% KP
37,055
20% share
15,472g
273 CS · 7.8/m
メグミン#jp3
Yuumi · Support
0 / 5 / 31
63.3% KP
12,434
6.7% share
9,612g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
