Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Normal Draft · 320 days ago
14 / 4 / 18
K / D / A
71.1%
Kill participation
1,502
Damage / min
15,402g
606 gold / min
15
3 placed · 2 cleared
211
8.3 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryバーミ#エアー
Quinn · Top
13 / 3 / 8
46.7% KP
17,833
14.9% share
12,657g
130 CS · 5.1/m
野良猫#にゃー
Sylas · Jungle
14 / 4 / 18
71.1% KP
38,177
31.9% share
15,402g
211 CS · 8.3/m
ふにゃオス#お砂糖
Ryze · Mid
7 / 2 / 13
44.4% KP
32,220
26.9% share
11,359g
179 CS · 7/m
Have a meow day#zzz
Ezreal · ADC
10 / 1 / 12
48.9% KP
27,827
23.3% share
10,366g
147 CS · 5.8/m
mmmMevi#JP1
Rakan · Support
1 / 6 / 16
37.8% KP
3,613
3% share
6,245g
29 CS · 1.1/m
Red side
DefeatWANlMA#JP1
Sion · Top
3 / 6 / 3
37.5% KP
16,557
19.5% share
10,377g
166 CS · 6.5/m
kunosuke#JP1
Fiddlesticks · Jungle
7 / 9 / 4
68.8% KP
21,001
24.8% share
10,621g
129 CS · 5.1/m
betternotcall#JPN
Irelia · Mid
2 / 10 / 4
37.5% KP
15,373
18.1% share
8,700g
173 CS · 6.8/m
yamajp#JP1
Miss Fortune · ADC
4 / 10 / 6
62.5% KP
22,465
26.5% share
9,455g
138 CS · 5.4/m
ラッキー#coma
Thresh · Support
0 / 10 / 8
50% KP
9,343
11% share
5,841g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
