Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 318 days ago
15 / 9 / 4
K / D / A
59.4%
Kill participation
1,403.2
Damage / min
18,672g
540.7 gold / min
19
5 placed · 2 cleared
238
6.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat尾中板井#JP1
Urgot · Top
3 / 10 / 3
18.8% KP
17,659
14.2% share
12,398g
184 CS · 5.3/m
ねすてぃー#7777
Aatrox · Jungle
2 / 7 / 4
18.8% KP
14,553
11.7% share
12,627g
270 CS · 7.8/m
野良猫#にゃー
Sylas · Mid
15 / 9 / 4
59.4% KP
48,458
39% share
18,672g
238 CS · 6.9/m
Xerife#JP1
Aphelios · ADC
10 / 7 / 4
43.8% KP
33,754
27.2% share
17,868g
268 CS · 7.8/m
odessa1#JP132
Alistar · Support
2 / 6 / 9
34.4% KP
9,811
7.9% share
9,298g
29 CS · 0.8/m
Red side
VictoryBangha#TOP
Mordekaiser · Top
9 / 5 / 12
53.8% KP
35,688
24.3% share
14,563g
237 CS · 6.9/m
BC EL#JP1
Master Yi · Jungle
16 / 4 / 11
69.2% KP
47,870
32.6% share
20,438g
282 CS · 8.2/m
배고프다#gerrr
Aurelion Sol · Mid
9 / 12 / 17
66.7% KP
34,778
23.7% share
13,742g
188 CS · 5.4/m
玉玉的答辩#2359
Varus · ADC
3 / 7 / 14
43.6% KP
22,383
15.2% share
12,267g
230 CS · 6.7/m
ちゅるりんちょ#ちゅるり
Lulu · Support
2 / 4 / 21
59% KP
6,183
4.2% share
9,062g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
