Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Ranked Solo/Duo · 317 days ago
6 / 5 / 12
K / D / A
52.9%
Kill participation
544.5
Damage / min
10,450g
339.5 gold / min
60
30 placed · 2 cleared
32
1 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryうっしぃ#JP1
Camille · Top
7 / 9 / 12
55.9% KP
29,900
25.1% share
15,044g
248 CS · 8.1/m
Pretender#0525
Qiyana · Jungle
3 / 4 / 13
47.1% KP
15,367
12.9% share
14,619g
254 CS · 8.3/m
しゅんた1106#JP1
Hwei · Mid
7 / 3 / 13
58.8% KP
27,164
22.8% share
14,204g
210 CS · 6.8/m
ユーミ愛好家#バス乗り
Jhin · ADC
11 / 2 / 13
70.6% KP
29,817
25.1% share
18,258g
255 CS · 8.3/m
野良猫#にゃー
Mel · Support
6 / 5 / 12
52.9% KP
16,760
14.1% share
10,450g
32 CS · 1/m
Red side
DefeatLORD MASTER KING#Azhy
Irelia · Top
7 / 10 / 4
47.8% KP
21,747
26.7% share
13,809g
238 CS · 7.7/m
china đoóc#2302
Zed · Jungle
7 / 6 / 3
43.5% KP
18,306
22.5% share
13,229g
222 CS · 7.2/m
devil galio#123
Corki · Mid
4 / 7 / 2
26.1% KP
20,680
25.4% share
13,366g
256 CS · 8.3/m
kawaii#kaisa
Kai'Sa · ADC
2 / 6 / 6
34.8% KP
14,425
17.7% share
13,181g
258 CS · 8.4/m
泳ぎたいたい焼き#JP1
Nautilus · Support
3 / 5 / 7
43.5% KP
6,223
7.6% share
8,092g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
