Match history
Master Yi champion portrait

Master Yi

Defeat

Ranked Solo/Duo · 317 days ago

20:42Live Riot data

3 / 9 / 2

K / D / A

50%

Kill participation

583.5

Damage / min

7,036g

339.9 gold / min

14

3 placed · 3 cleared

105

5.1 CS / min

Objective control

Blue side

0

Dragons

0

Baron

1

Towers

0

Inhibitors

0

Herald

Red side

2

Dragons

0

Baron

3

Towers

0

Inhibitors

1

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Aatrox-264 gold / -16 CS

Difference from the opponent Riot assigned to your role.

15. minute · Aatrox-1,501 gold / -17 CS

Difference from the opponent Riot assigned to your role.

20. minute · Aatrox-1,811 gold / -39 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: -1501 gold and -17 CS versus Aatrox.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

9 recorded deaths; first at 6:07.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

3 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.01,7593,5185,2777,0360:005:1010:2115:3120:42
Master Yi: 7,036

Events and purchases

Kill · Gangplank → Brand
Kill · Sejuani → Yone
Kill · Master Yi → Aatrox
Kill · Gangplank → Brand
Kill · Brand → Master Yi
Kill · Yone → Master Yi
Kill · Yone → Sejuani
Kill · Yone → Leona
Kill · Jhin → Ezreal
Kill · Yone → Master Yi
Objective · Aatrox · Void Grub
Objective · Aatrox · Void Grub
Objective · Aatrox · Void Grub
Kill · Sejuani → Yone
Kill · Aatrox → Ezreal
Kill · Aatrox → Leona
Kill · Brand → Master Yi
Objective · Aatrox · Chemtech Dragon
Kill · Brand → Gangplank
Kill · Yone → Ezreal
Kill · Jhin → Leona
Kill · Sejuani → Yone
Kill · Jhin → Ezreal
Kill · Aatrox → Master Yi
Kill · Sejuani → Jhin
Kill · Leona → Brand
Kill · Aatrox → Leona
Kill · Yone → Sejuani
Kill · Yone → Master Yi
Building destroyed · Yone · Outer turret
Building destroyed · Jhin · Outer turret
Kill · Master Yi → Jhin
Kill · Morgana → Master Yi
Kill · Yone → Sejuani
Kill · Yone → Ezreal
Objective · Aatrox · Rift Herald
Kill · Jhin → Master Yi
Objective · Yone · Hextech Dragon
Kill · Master Yi → Brand
Kill · Yone → Sejuani
Building destroyed · Yone · Outer turret
Building destroyed · Gangplank · Outer turret
Kill · Jhin → Master Yi

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
10 / 23 / 433,737g · 49,768 damage
PlayerKDA · KPDamageGold · CSItems
Gangplank champion portrait

GGGGG#JP2

Gangplank · Top

2 / 1 / 2

40% KP

13,002

26.1% share

7,736g

136 CS · 6.6/m

Master Yi champion portrait

野良猫#にゃー

Master Yi · Jungle

3 / 9 / 2

50% KP

12,078

24.3% share

7,036g

105 CS · 5.1/m

Sejuani champion portrait

Unknown#Bin

Sejuani · Mid

4 / 4 / 0

40% KP

9,759

19.6% share

7,560g

123 CS · 5.9/m

Ezreal champion portrait

chico#JP1

Ezreal · ADC

0 / 5 / 0

0% KP

11,954

24% share

6,559g

160 CS · 7.7/m

Leona champion portrait

西野ホーク#JP1

Leona · Support

1 / 4 / 0

10% KP

2,975

6% share

4,846g

28 CS · 1.4/m

Red side

Victory
23 / 10 / 2539,175g · 62,958 damage
PlayerKDA · KPDamageGold · CSItems
Brand champion portrait

トーマスと友達#JP2

Brand · Top

3 / 4 / 3

26.1% KP

16,828

26.7% share

7,007g

126 CS · 6.1/m

Aatrox champion portrait

V1 GodSky#2008

Aatrox · Jungle

4 / 1 / 9

56.5% KP

9,662

15.3% share

9,143g

156 CS · 7.5/m

Yone champion portrait

からあげ弁当#9679

Yone · Mid

10 / 3 / 0

43.5% KP

20,550

32.6% share

9,528g

164 CS · 7.9/m

Jhin champion portrait

말랑이#0728

Jhin · ADC

5 / 2 / 4

39.1% KP

10,320

16.4% share

8,156g

158 CS · 7.6/m

Morgana champion portrait

飲酒運転#JP1

Morgana · Support

1 / 0 / 9

43.5% KP

5,598

8.9% share

5,341g

15 CS · 0.7/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.