Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 305 days ago
3 / 11 / 1
K / D / A
25%
Kill participation
788.2
Damage / min
11,192g
404.3 gold / min
13
8 placed · 0 cleared
165
6 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory鉄砲玉#JP1
Mordekaiser · Top
11 / 5 / 6
43.6% KP
26,989
24.6% share
13,343g
202 CS · 7.3/m
こんにちは日本#OoO
Aatrox · Jungle
5 / 3 / 10
38.5% KP
17,310
15.8% share
12,134g
219 CS · 7.9/m
サメ仲間#JP1
Viktor · Mid
8 / 1 / 9
43.6% KP
24,462
22.3% share
14,906g
215 CS · 7.8/m
全知全能ZEUS#123
Kai'Sa · ADC
13 / 2 / 7
51.3% KP
32,240
29.4% share
15,997g
246 CS · 8.9/m
Rittle#JP1
Nautilus · Support
2 / 5 / 19
53.8% KP
8,533
7.8% share
9,360g
19 CS · 0.7/m
Red side
DefeatVietNamKING#siuuu
Urgot · Top
5 / 6 / 3
50% KP
18,678
21.6% share
10,728g
189 CS · 6.8/m
Ξ º ω º Ξ#Kaisa
Nidalee · Jungle
5 / 6 / 6
68.8% KP
16,469
19% share
12,364g
150 CS · 5.4/m
野良猫#にゃー
Sylas · Mid
3 / 11 / 1
25% KP
21,820
25.2% share
11,192g
165 CS · 6/m
SUÝT NỮA THÌ#6th13
Ezreal · ADC
2 / 7 / 3
31.3% KP
23,328
26.9% share
10,558g
225 CS · 8.1/m
REL#JP1
Karma · Support
1 / 9 / 8
56.3% KP
6,305
7.3% share
7,775g
52 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
