Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 299 days ago
15 / 7 / 10
K / D / A
62.5%
Kill participation
1,250.8
Damage / min
19,558g
563.6 gold / min
19
3 placed · 1 cleared
248
7.1 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat鉄砲玉#JP1
Rumble · Top
6 / 8 / 12
51.4% KP
21,647
18.3% share
12,125g
162 CS · 4.7/m
霖荊漁#JP1
Qiyana · Jungle
10 / 8 / 10
57.1% KP
31,634
26.8% share
17,303g
199 CS · 5.7/m
sucuranbul#magus
Sylas · Mid
6 / 7 / 10
45.7% KP
18,184
15.4% share
12,119g
181 CS · 5.2/m
llÜNONOÜll#NONO
Jhin · ADC
11 / 8 / 14
71.4% KP
29,679
25.2% share
16,336g
267 CS · 7.7/m
Pharah#JP8
Heimerdinger · Support
2 / 10 / 16
51.4% KP
16,844
14.3% share
10,094g
56 CS · 1.6/m
Red side
Victory88888比特菇神88888#facai
Karma · Top
3 / 7 / 17
50% KP
21,839
15% share
11,795g
147 CS · 4.2/m
野良猫#にゃー
Zed · Jungle
15 / 7 / 10
62.5% KP
43,403
29.7% share
19,558g
248 CS · 7.1/m
nice try#ggwp3
Hwei · Mid
3 / 7 / 14
42.5% KP
18,202
12.5% share
12,181g
216 CS · 6.2/m
ちゃぴ#JP2
Miss Fortune · ADC
17 / 6 / 13
75% KP
50,310
34.5% share
22,036g
246 CS · 7.1/m
배고프다#gerrr
Nautilus · Support
2 / 8 / 15
42.5% KP
12,253
8.4% share
9,139g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
