Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 285 days ago
14 / 9 / 8
K / D / A
62.9%
Kill participation
1,587
Damage / min
19,302g
557.3 gold / min
19
4 placed · 6 cleared
254
7.3 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatuptoyouXXL#9999
Vayne · Top
9 / 9 / 10
38.8% KP
22,573
15% share
14,051g
232 CS · 6.7/m
Sylar#EU1
Jarvan IV · Jungle
11 / 4 / 25
73.5% KP
32,790
21.8% share
16,875g
204 CS · 5.9/m
Nter#999
Jayce · Mid
12 / 11 / 12
49% KP
39,184
26% share
17,428g
232 CS · 6.7/m
saikoro700#11111
Kog'Maw · ADC
13 / 7 / 16
59.2% KP
46,706
31% share
16,428g
262 CS · 7.6/m
akaros#そらか
Soraka · Support
4 / 4 / 37
83.7% KP
9,452
6.3% share
11,329g
21 CS · 0.6/m
Red side
Victoryりんゴリラ#ngng
Malphite · Top
3 / 7 / 14
48.6% KP
21,707
15.3% share
14,150g
243 CS · 7/m
Hunan Normal Uni#JP1
Ekko · Jungle
12 / 6 / 12
68.6% KP
29,515
20.8% share
19,503g
226 CS · 6.5/m
野良猫#にゃー
Zed · Mid
14 / 9 / 8
62.9% KP
54,963
38.7% share
19,302g
254 CS · 7.3/m
ででんね#3078
Caitlyn · ADC
4 / 11 / 6
28.6% KP
24,027
16.9% share
15,304g
276 CS · 8/m
Harim#1 1
Nautilus · Support
2 / 16 / 10
34.3% KP
11,930
8.4% share
10,977g
65 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
