Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Victory
Ranked Solo/Duo · 285 days ago
21 / 2 / 3
K / D / A
68.6%
Kill participation
1,020.1
Damage / min
17,983g
703.8 gold / min
26
4 placed · 6 cleared
195
7.6 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUnstoppable田中#JP2
Rumble · Top
4 / 3 / 10
40% KP
20,404
23.3% share
11,149g
206 CS · 8.1/m
野良猫#にゃー
Kha'Zix · Jungle
21 / 2 / 3
68.6% KP
26,063
29.7% share
17,983g
195 CS · 7.6/m
TouKo#33333
Twisted Fate · Mid
4 / 5 / 16
57.1% KP
16,595
18.9% share
13,451g
200 CS · 7.8/m
理のドレイヴンJG#rich
Twitch · ADC
1 / 7 / 5
17.1% KP
9,481
10.8% share
9,921g
171 CS · 6.7/m
Cryprilhowl5#3267
Lee Sin · Support
5 / 5 / 16
60% KP
15,147
17.3% share
9,642g
21 CS · 0.8/m
Red side
Defeatりんゴリラ#ngng
Jax · Top
4 / 10 / 4
36.4% KP
10,474
15.9% share
9,454g
150 CS · 5.9/m
Fubuki#25ji
Kayn · Jungle
8 / 6 / 4
54.5% KP
18,693
28.4% share
12,497g
190 CS · 7.4/m
僕が君を守るから#忠犬エズ
Malzahar · Mid
1 / 8 / 4
22.7% KP
12,796
19.5% share
8,156g
172 CS · 6.7/m
Milan#bb6
Yunara · ADC
7 / 5 / 4
50% KP
12,904
19.6% share
13,595g
229 CS · 9/m
sign#520am
Elise · Support
2 / 6 / 9
50% KP
10,866
16.5% share
7,931g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
