Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Diana
Defeat
Ranked Solo/Duo · 284 days ago
10 / 12 / 7
K / D / A
53.1%
Kill participation
960.3
Damage / min
14,016g
420.1 gold / min
12
4 placed · 1 cleared
198
5.9 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory無愛想#可愛くない
Zaahen · Top
10 / 4 / 13
59% KP
32,275
26.7% share
18,415g
325 CS · 9.7/m
ImNotPoPo#JP1
Nidalee · Jungle
9 / 5 / 9
46.2% KP
23,085
19.1% share
15,765g
238 CS · 7.1/m
天狐ハク#1215
Kog'Maw · Mid
13 / 6 / 8
53.8% KP
38,447
31.8% share
14,905g
184 CS · 5.5/m
潔世一#Majin
Nilah · ADC
5 / 6 / 6
28.2% KP
18,520
15.3% share
17,518g
291 CS · 8.7/m
勿扰本小姐#kyyy
Leona · Support
2 / 11 / 23
64.1% KP
8,687
7.2% share
10,665g
31 CS · 0.9/m
Red side
Defeatダッシュ東野MK2#JP1
Singed · Top
3 / 10 / 7
31.3% KP
26,990
18.5% share
12,869g
290 CS · 8.7/m
すやひめ#15ff
Jayce · Jungle
12 / 9 / 9
65.6% KP
42,463
29.1% share
18,833g
256 CS · 7.7/m
野良猫#にゃー
Diana · Mid
10 / 12 / 7
53.1% KP
32,041
22% share
14,016g
198 CS · 5.9/m
Sandman#JP2
Caitlyn · ADC
6 / 7 / 11
53.1% KP
34,085
23.4% share
18,451g
294 CS · 8.8/m
calla#郑健智
Lulu · Support
1 / 2 / 20
65.6% KP
10,385
7.1% share
9,001g
18 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
