Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 276 days ago
11 / 7 / 8
K / D / A
61.3%
Kill participation
949.8
Damage / min
17,449g
508 gold / min
50
17 placed · 4 cleared
242
7 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
5
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatももです#JP2
Fiora · Top
3 / 7 / 2
35.7% KP
16,142
16.7% share
13,190g
236 CS · 6.9/m
桃風車四号#JP1
Zyra · Jungle
4 / 4 / 5
64.3% KP
22,918
23.7% share
12,999g
240 CS · 7/m
SnailOnWheels175#JP1
Veigar · Mid
3 / 5 / 7
71.4% KP
20,418
21.1% share
12,394g
259 CS · 7.5/m
ねむるまち#1027
Xayah · ADC
4 / 4 / 4
57.1% KP
31,540
32.6% share
17,047g
361 CS · 10.5/m
アッシュ#ーーーー
Thresh · Support
0 / 11 / 8
57.1% KP
5,725
5.9% share
7,877g
26 CS · 0.8/m
Red side
Victoryよんよんのろろ#ch1ro
Malphite · Top
7 / 2 / 12
61.3% KP
34,608
29.7% share
14,511g
259 CS · 7.5/m
野良猫#にゃー
Lee Sin · Jungle
11 / 7 / 8
61.3% KP
32,625
28% share
17,449g
242 CS · 7/m
ジャハラマ パチハムーノ#ぱちはむ
Zilean · Mid
1 / 0 / 18
61.3% KP
11,808
10.1% share
12,237g
233 CS · 6.8/m
Tele#JP1
Nilah · ADC
10 / 2 / 11
67.7% KP
27,252
23.4% share
21,126g
357 CS · 10.4/m
reri#JPN
Senna · Support
2 / 3 / 23
80.6% KP
10,247
8.8% share
11,297g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
