Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 272 days ago
14 / 8 / 14
K / D / A
65.1%
Kill participation
1,057.7
Damage / min
18,355g
479.5 gold / min
19
4 placed · 4 cleared
257
6.7 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat鉄砲玉#JP1
Renekton · Top
7 / 5 / 19
65% KP
39,482
27.3% share
16,316g
257 CS · 6.7/m
REL#JP1
Ekko · Jungle
15 / 10 / 10
62.5% KP
32,061
22.2% share
17,828g
238 CS · 6.2/m
owepp#123
Galio · Mid
3 / 8 / 24
67.5% KP
27,971
19.3% share
14,368g
213 CS · 5.6/m
knyn#ฅoωoฅ
Tristana · ADC
6 / 11 / 9
37.5% KP
14,586
10.1% share
16,116g
244 CS · 6.4/m
ネコノケ#CAT
Sylas · Support
9 / 9 / 17
65% KP
30,601
21.1% share
14,470g
58 CS · 1.5/m
Red side
Victoryリーグオブハゲ#JP1
Viego · Top
7 / 11 / 14
48.8% KP
32,687
17.2% share
16,075g
246 CS · 6.4/m
kokekokeshi#JP2
Elise · Jungle
15 / 6 / 12
62.8% KP
38,421
20.3% share
19,338g
251 CS · 6.6/m
野良猫#にゃー
Akali · Mid
14 / 8 / 14
65.1% KP
40,491
21.3% share
18,355g
257 CS · 6.7/m
Ellin#0000
Ezreal · ADC
5 / 4 / 21
60.5% KP
54,906
28.9% share
19,939g
300 CS · 7.8/m
always#inori
Karma · Support
2 / 11 / 32
79.1% KP
23,164
12.2% share
12,080g
36 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
