Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 271 days ago
28 / 3 / 10
K / D / A
60.3%
Kill participation
1,702.7
Damage / min
20,625g
645.9 gold / min
22
4 placed · 5 cleared
183
5.7 CS / min
Objective control
3
Dragons
1
Baron
13
Towers
5
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryすやひめ#15ff
Ambessa · Top
7 / 5 / 13
31.7% KP
24,585
15.3% share
14,725g
233 CS · 7.3/m
Lillian#4585
Kindred · Jungle
6 / 7 / 15
33.3% KP
22,310
13.9% share
13,574g
207 CS · 6.5/m
野良猫#にゃー
Zed · Mid
28 / 3 / 10
60.3% KP
54,372
33.9% share
20,625g
183 CS · 5.7/m
SnailOnWheels175#JP1
Twitch · ADC
13 / 11 / 6
30.2% KP
24,861
15.5% share
17,739g
216 CS · 6.8/m
Tatshh#JP1
Vel'Koz · Support
9 / 9 / 22
49.2% KP
34,330
21.4% share
13,041g
63 CS · 2/m
Red side
Defeatウシカエル#カエル
Jayce · Top
4 / 9 / 2
17.1% KP
22,162
17.8% share
12,635g
226 CS · 7.1/m
S 十#3333
Karthus · Jungle
16 / 15 / 8
68.6% KP
47,748
38.3% share
16,097g
195 CS · 6.1/m
なかの みく#取って
Viego · Mid
3 / 11 / 3
17.1% KP
14,233
11.4% share
10,786g
213 CS · 6.7/m
ねすてぃー#7474
Jhin · ADC
9 / 13 / 12
60% KP
28,605
22.9% share
17,607g
227 CS · 7.1/m
天狐ハク#1215
Nautilus · Support
3 / 15 / 16
54.3% KP
12,026
9.6% share
9,353g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
